Open Source and with Plain-Text, easy to modify formats - Makes modding a cinch.A highly flexible template system for items, critters, triggers, objects, containers and more.A wide variety of status effect primitives, including script types.A simple yet flexible AI system which can be directed via directives and by tagging world objects (in progress).Signal based scripting system, allows both hard-coded and arbitrary named signals, very extensible.Expansive RPG library built atop of cubescript with significant emphasis on flexibility, and getting all the bells and whistles down pat.Highly Performant - cube 2 and derived projects pride themselves on their fast and stable codebases.Suffice to say cube 2 features a very easy to use WYSIWYG-style map-editor. If you want a list of Sauerbraten's or Tesseract's respective features, visit their webpages. Lamiae builds upon cube 2 technologies, providing a highly flexible framework for RPGs more than capable of simulating many games from ages long past.Ĭheck the "Inspiration" and the "Features" sections for a general idea. Sandbox is in turn a fork of cube 2, which is a fantastic octree-based first person engine, naturally this isn't ideal for RPG-style gameplay, so getting to where we are now has been a significant challenge.Ĭube 2 fork, Tesseract is also bundled, providing a state of the art lighting model and other advanced rendering features, including SSAO, HDR w/ tonemapping, Radiance Hints (Global Illumination) and more! Lamiae is a fork of Platinum Arts Sandbox meant to showcase my work on the RPG module since 2009.
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